Mission Loki, the free-to-play aggressive squad-based hero battle royale, is formally titled SUPERVIVE and an open beta is deliberate for late 2024, developer Theorycraft Video games introduced. A public playtest can even run from June 27 to July 4, with registration accessible right here.
“We left the safety of our AAA jobs and based Theorycraft to make a giant wager on ourselves, to see if we may make the deepest video games on the planet, and to develop in a brand new approach—out within the open with actual gamers from day one,” stated Theorycraft CEO Joe Tung in a press launch. “It’s been a wild journey to get so far and we’re proud to current SUPERVIVE as our first shot throughout the bow. We’re past grateful for our present neighborhood and are tremendous excited to welcome in new gamers!”
Right here is an summary of the sport, through Theorycraft Video games:
About
SUPERVIVE is a free-to-play aggressive, squad-based, hero battle royale. In a single session of SUPERVIVE, you’ll team-up in teams of 4 and dive into an enormous world within the sky with the aim of being the final staff standing because the playspace grows smaller on account of an encroaching, lethal storm.
To win, your squad will drop on an unlimited, expansive map to kill monsters and pursue all kinds of map aims. Doing so will grant you ranges, uncommon powers, and tools, which you need to use to your benefit in defeating enemy groups. Alongside the best way, you’ll discover distinctive powers and tools, dream up loopy methods, and outplay different groups in sprawling, free-flowing fight.
SUPERVIVE is a free-to-play recreation with beauty unlocks – no pay-for-power, ever.
Fight Meets Chaos
Key variations between SUPERVIVE and different video games embody:
- A wide selection of open-ended powers, gadgets, talents, and environmental interactions—bounce off jumpads, construct partitions, glide by means of abysses, punch timber, journey trains, mix powers in distinctive methods, and extra.
- Gliding and aerial fight with instant-KO “spikes” when gamers are hit over the abyss mid-glide.
- Low time-to-kill, permitting for highly-lethal, 1vN playmaking.
- In SUPERVIVE, huge comebacks are a extra common prevalence, guaranteeing gamers aren’t out till they’re out because of modern comeback mechanics like:
- You possibly can revive downed teammates whereas nonetheless preventing.
- “Deathbox resurrections” the place you may carry again a lifeless ally utilizing their deathbox (so long as no one interrupts you)
- A full-squad revive at resurrection beacons (no tags wanted).
- The “most wished” power-up that revives your squad in case you keep alive lengthy sufficient (or get sufficient kills) whereas your place is broadcast to the foyer.
Key Options
- Essential mode: SQUADS—10 groups per foyer, 40 gamers whole, 4 gamers per squad. About 20 minutes per recreation session.
- SUPERVIVE additionally helps duos and four-versus-four deathmatch.
- Over 15 hunters are at the moment accessible throughout playtests with extra in improvement for launch.
- Every hunter has a main fireplace, 4 talents, and a passive.
- Hunters are unlocked by means of common play—as gamers progress of their Hunter’s Journey cross, they’ll have the ability to choose any hunter to unlock at varied stage milestones.
- There aren’t any exhausting “roles” in SUPERVIVE or mandated staff compositions—all hunters can output cheap quantities of injury and might win a one-versus-one with some ability.
- There are three main hunter archetypes:
- Fighters, who are inclined to deal essentially the most injury with low-to-medium utility.
- Protectors, who deal average injury with supportive staff talents.
- Controllers, who deal average injury and have disruptive, space-controlling talents.
- Map-based aims and storm shifts.
- Each recreation has an opportunity to roll a random “storm shift” that mutates that recreation’s variables—like bullet trains, which locations three high-speed, deadly trains on the map; nomadic storm, which strikes the accessible playspace throughout massive distances; and extra!
- Distinctive, biome-specific monsters and executives spawn at totally different occasions all through the match, every dropping a novel energy or game-changing potential.
- Discover a large and diverse world within the sky the place many various biomes have been stitched collectively.
- Over 50 distinctive powers.
- SUPERVIVE options a wide selection of distinctive, open-ended powers starting from passive advantages, to particular talents, to placeable fortifications, to combat-augmenting expertise. Some examples
Watch the announcement trailer and a brand new developer diary under. View a set of screenshots on the gallery. Go to the official web site right here.