As one of many best-selling video video games of all time, one which has individually outsold total online game collection like Murderer’s Creed, it’s all the time been disappointing that Grand Theft Auto V by no means acquired story DLC. The franchise has had unbelievable DLC up to now, like GTA 4’s excellent The Ballad of Homosexual Tony, and but GTA 5 by no means acquired any. The deliberate existence of such DLC has lengthy been the topic of rumors and leaks, and now a former Rockstar developer claims that the extremely wanted add-on was being developed at one level however was in the end canceled due to GTA On-line.
Whereas showing on the SanInPlay YouTube channel, Joe Rubino mentioned his work on the shuttered GTA 5 DLC. Rubino served as a senior digital camera artist and digital cinematographer at Rockstar from 2010 to 2016, in line with his LinkedIn. Whereas work on the DLC gave the impression to be going properly, he stated, it was the success of GTA On-line that in the end prompted its downfall. “[The DLC] was actually actually good,” says Rubino, “However when GTA On-line got here out it was a lot of a money cow and other people have been loving it a lot that it was laborious to make an argument {that a} standalone DLC would outcompete that.” Thus, he claims, Rockstar determined to can the DLC.
Kotaku has reached out to Rockstar for remark.
Rubino provides solely a quick perception into what the DLC really would have been about, mentioning that Trevor’s actor Steven Ogg was a “crucial” a part of it and that the DLC was “kick-ass.” That is supported by Ogg himself, who simply this April confirmed that he did voice and movement seize work on DLC for GTA 5 that might have adopted Trevor going undercover. Ogg referred to that model of the character as “James Bond Trevor.”
In the identical stream the place Ogg confirmed that Trevor DLC had as soon as been within the works, Michael’s actor, Ned Luke, revealed that Rockstar initially deliberate for all three protagonists to get their very own DLCs sooner or later after the bottom sport’s launch, however that was later scrapped. Rubino provides that a few of what he labored on for the DLC would later discover its approach into GTA On-line in some type. That could be why final 12 months, a huge GTA On-line leak revealed scrapped content material titled “Prologue DLC” and “LibertyV DLC.”
Whereas Rubino’s claims assist earlier theories that GTA On-line prompted the downfall of GTA 5 DLC, that appears to solely have been a part of the puzzle. Method again in a 2017 interview with Sport Informer, director of design Imran Sarwar stated that the next-gen ports of GTA 5 took some time to get proper, GTA On-line hogged sources, and Pink Lifeless Redemption 2 improvement was across the nook. “The mixture of those three elements means for [GTA 5], we didn’t really feel single-player expansions have been both potential or essential.” stated Sarwar. Nonetheless, he did proceed by saying Rockstar could do story DLC for future initiatives, so we will all maintain out hope for GTA 6 story DLC.
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