A developer who labored on Rockstar’s scrapped GTA 5 single-player Trevor DLC has mentioned the mission’s cancellation and expressed remorse it by no means noticed the sunshine of day.
The existence of GTA 5 single-player DLC, during which fan-favourite character Trevor Philips would have taken a starring position, has been mentioned beforehand, and followers have puzzled for a while in the event that they’d ever hear extra on why it was by no means launched – although the sheer magnitude of GTA On-line’s success all the time appeared the rationale why Rockstar finally priotised its assets there.
Now, chatting with YouTube channel SanInPlay, former Rockstar senior digital camera artist and digital cinematographer Joseph Rubino has mentioned his work on the mission – and why it was cancelled.
“That was form of my factor,” Rubino stated of the Trevor DLC. “I used to be one of many fundamental editors, digital camera artist and doing numerous the second unit on-stage stuff.
“We break up our groups into two, so I stayed on GTA On-line after which this DLC, which Steven Ogg was a vital a part of, after which a few of the crew overlapped and went to [Red Dead Redemption 2] early on.”
Trevor Philips actor Steven Ogg personally dicussed the mission earlier this yr, when he revealed he had “shot some stuff” that will have seen him working as undercover FBI agent.
Rockstar “spent a lot cash” on the mission, Rubino continued, although famous that a few of what had been labored on had nonetheless materialised by way of updates to GTA On-line.
“When GTA On-line got here out, it was a lot of a money cow and other people had been loving it a lot that it was arduous to make an argument {that a} standalone DLC would out-compete that.
“Wanting again now I’d say that you can most likely do each, however that was a enterprise choice that they made and I used to be a bit upset about that.
“[I was] a bit bitter at the moment, as a result of I used to be like ‘yo, what the fuck guys, this shit’s superior, let’s maintain going, let’s end this shit, after which we shelved it.”
Improvement work on the Trevor DLC was most likely half-way full, Rubino concluded, earlier than work was “paused” as “GTA On-line was going loopy”.
Rockstar has by no means explicitly detailed its GTA 5 single-player plans, after initially asserting “some very thrilling” story DLC over a decade in the past, although did clarify the barn-storming GTA On-line would finally be its focus.
“Proper now our focus is on GTA On-line which has exceeded our expectations,” Rockstar North design director Imran Sarwar stated in 2015. “We at present have all key members of the crew that launched Grand Theft Auto 5 centered on supporting GTA On-line in each capability.”
After all, now Rockstar is concentrated on the upcoming GTA 6, which is about to reach within the autumn of 2025.