CD Projekt’s chief monetary officer, Piotr Nielubowicz, says the corporate does “not see a spot for microtransactions within the case of single-player video games”.
Speaking to Polish website StockWatch.pl (by way of Insider Gaming and JuiceHead), Nielubowicz reiterated the studio’s place on in-game monetisation, albeit acknowledging that the staff could not “rule out that [CD Projekt] will use this resolution sooner or later” when it got here to multiplayer video games.
“We don’t see a spot for microtransactions within the case of single-player video games,” Nielubowicz stated, based on Twitterer JuiceHead. “However we don’t rule out that we are going to use this resolution sooner or later within the case of multiplayer tasks.”
Nielubowicz’s view echoes that of former CEO Adam Kicinski’s feedback again in 2020. The CEO, who stepped down from his function firstly of this 12 months, stated on the time that “the aim is to design the monetisation in a means that makes individuals joyful spending cash”.
Ever puzzled why CD Projekt Purple’s video games have good aspect quests? CD Projekt Purple says it turns down “over 90 per cent” of its staff’s aspect quest pitches.
Lead quest designer Paweł Sasko not too long ago stated that even a “good designer” has simply 10 per cent of their concepts accepted.
“If somebody has 10 per cent, that is most likely top-of-the-line individuals we have now within the staff,” Sasko defined.