I’m continuously discovering new, wild issues in Dragon’s Dogma 2, however as gamers get deeper into the sport, they’re discovering even stranger issues which are properly previous a griffin dragging you to a different space code.
As you’ve performed, you’ve gotten in all probability heard your pawns chattering a few illness they’ll contract that makes them not “heed the Arisen’s instructions.” Sounds annoying, however what, you possibly can like treatment it, or ship them away or no matter, proper?
Wellllll it seems it’s a bit extra difficult, and harmful than that. The illness is named Dragonsplague, and it may be contracted throughout a dragon combat, or by hiring a sick pawn from one other world. It’s not a standing have an effect on, you possibly can’t see it earlier than you rent a pawn, however as soon as they’ve it, their eyes will glow and they’re going to begin being weirdly aggressive of their dialogue.
You may ignore it, however finally once you go relaxation at an inn, you will note a little bit cutscenes the place they rework right into a ghost dragon. Bizarre, okay. You then get up and discover each NPC within the city has been murdered. Significantly. Not kidding. This occurs.
What’s much more insane are the implications of this given how Dragon’s Dogma 2 has organized its saves. You can’t undo this. Why? As a result of resting at an inn is a tough save level, and this sport doesn’t have a number of save information to revert to with its want to make selection and penalties everlasting. However that is…not precisely a selection. And the outcomes could be catastrophic.
Each NPC on the town dying means this contains individuals who offer you quests. Even individuals who offer you major quests. Sure, it’s true that over time some NPCs will respawn. However that’s solely distributors, not questgivers (Replace: there reviews that ready every week or two, or doing extra Inns saves could revive extra folks, together with some quest-givers. However generally not all of them). The one option to get them again on their ft once more is to make use of a beneficial Wakestone, although after all it’s essential to know who out of the hundred folks on the town to revive within the first place. This has led some gamers to say this has successfully damaged their sport. Others assume it’s simply humorous and trademark Dragon’s Dogma chaos.
So, the best way to keep away from this occurring to your pawns? No dragon fights, to begin, although you possibly can hardly keep away from these finally. However should you see your pawn have the glowing eyes/act like a jerk illness, you possibly can swap them out at a stone. These are, after all, simply your swappable pawns. However sure, your personal everlasting pawn can get it as properly.
Once more, there isn’t any precise treatment recognized for Dragonsplague, and you’ll’t swap your major pawn. So to rid them of the illness you reportedly simply need to straight up kill them, after which revive them with a Wakestone the place they’ll then be cured.
That’s the extent of what we learn about Dragonsplague up to now, one of the vital absurd mechanics I’ve ever seen in an RPG. I believe it sounds type of superior, however I can see with how poorly it may be telegraphed and the way save information work in Dragon’s Dogma, that gamers could also be upset when it occurs to them.
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Choose up my sci-fi novels the Herokiller collection and The Earthborn Trilogy.