The builders behind Outcast: A New Starting are billing the sequel, launching right this moment some 25 years after the trailblazing authentic, as a ray of sunshine amidst a development towards video games with darkish, dystopian visions of the long run.
In an interview with GamesRadar+, THQ Nordic producer Andreas Schmiedecker described the unique Outcast recreation as “an open-world recreation earlier than there have been another open-world video games.” Now, its sequel is out within the wild, and Schmiedecker hopes its optimistic story and vibrant environment will make the lengthy, lengthy wait value it.
“I feel this present day we see numerous dystopian and somewhat darkish variations of the long run,” Schmiedecker stated. “One factor that’s completely different about Outcast is its brighter outlook, each in story, and in its artwork model. It’s principally linked to this lovely world that is named Adelpha. Each the vegetation and animals, but additionally the Talans, who stay there, are very distinctive and unbelievable. We tried to make it each acquainted to Earth, but additionally really feel very alien.”
As somebody who will get his thrills from horror video games and films, Schmiedecker is talking straight to my soul right here. The subtly miserable results of residing in such dreary, hopeless digital worlds for hours each week is not one thing to dismiss right away, notably when you’re predisposed to melancholy and/or nervousness. It is one thing I’ve written about earlier than and a giant purpose I are inclined to gravitate towards JRPGs, however Outcast: A New Starting is beginning to sound fairly interesting now for the same purpose.
The sequel takes returning protagonist Cutter Slade, who’s been resurrected by the almighty Yods – sure, Yods – again to the expansive alien world of Adelpha solely to find its inhabitants enslaved and the world stripped of its pure sources. Naturally, as the one former Navy Seal round, it is your job to place issues proper and save the world as soon as once more.Â
You will use a jetback to leap, air-dash, and glide your approach all over the world, and you may mix dozens of distinctive modules to package out a weapon that fits your desire for ridding planets of hostile robotic invaders. Schmiedecker informed us there are “gentle RPG parts” like ability timber and NPC dialogue, nevertheless it’s decidedly an open-world motion recreation at its core.
Outcast: A New Starting is out now on PS5, Xbox Collection X/S, and PC.
Whereas we’re on the subject, why not peruse our record of the finest open-world video games ever?