Who would not need their very own frontier world with simply your folks, an agricultural mech, and a chatty satellite tv for pc AI for firm, getting down to construct your self a life on a planet untouched by human exercise — however possessed of a deeper thriller? That is the pitch on Lightyear Frontier, a comfy crafting exploration sport with a novel mech-based twist to its farming. I imply, mechs for civilian use are hardly a brand new idea, however I can not really keep in mind a sport giving it a correct shot like this. Lightyear Frontier does its greatest at its Early Entry launch, delivering a enjoyable romp round an alien world that is a bit brief on story however goes lengthy on customization and ornament.
Unsurprisingly, the mech itself supplies loads of the enjoyable right here. It takes what would in any other case be a fairly predictable crafting and exploration sport and provides it a brand new standpoint — fairly actually! You will get used to the dimensions, however leaping out of your mech instantly reminds you that the timber you tower over are nonetheless correctly sized, or that the alien rooster creatures you get pleasure from feeding are as tall as an individual. The mech driving is effectively carried out, too — this can be a massive, stompy piece of apparatus, and in case you’ve ever pushed an older diesel tractor you will acknowledge the clattering sound of that engine in Lightyear Frontier’s Farmech. Nevertheless, I’m at all times unhappy to see a static, non-functional management panel in a digital cockpit.
Lightyear Frontier’s greatest conceit is that it is a purely peaceable sport. There’s completely no fight right here, and no actual time strain both — it is designed from the bottom up as a chill expertise. There are in-game days that tick by, however you are not required to sleep in a mattress at night time or something, and there are not any deadlines to run up towards. It delivers effectively on that angle as I discovered its relaxed tempo to be fairly soothing. In reality, in case you attempt to rush or optimize your method via it you will in all probability stress your self out for no purpose. Lightyear Frontier is at its greatest after I realized it simply needed me to discover, discover stuff, and revel in myself. It is a sport as a lot about taking in its properly handcrafted, open alien world, constructing cool stuff and adorning it as you go, as it’s about farming and crafting.
The start is a little bit gradual although, even with the meant tempo in thoughts. Your beginning, no-upgrades mech feels a bit sluggish when it is not sprinting, and you’ll’t dash in case you’re over your stock restrict… and the beginning stock restrict is fairly low, which kinda hurts the enormous super-strong robotic vibe for me. That, and the storage bins are a ache to handle, since Lightyear Frontier lacks that now-quite-mandatory function the place crafting stations pull from close by storage for you. Nonetheless, as soon as I acquired a number of upgrades and unlocked some bigger storage I forgot all about these first barely irritating hours.
Frankly, that’s as a result of it is simply actually enjoyable to stomp round and break stuff. The small print within the mech’s instruments and tools are pleasant twists on the themes of big robotic stuff. I cherished shattering rocks and trashing timber with the enormous chainsaw-slash-stake-driver, which solely will get stronger and extra harmful as you get extra upgrades. Timber are planted with an enormous sapling cannon to plunge seeds into the earth, whereas crops are sown by a scattershot seed machine gun that later will get a lock-on operate. There’s additionally the 2 tread-based modes: One’s a path-breaking modification that allows you to satisfyingly roll out dust or stone paths, which then really make you journey sooner, whereas the opposite is a plow that allows you to place freeform planting areas to your crops throughout the floor of the world.
My favorites, although, had been the 2 most dual-function instruments. The primary, an enormous vacuum, permits you to pull up weeds and mature crops with outstanding pace. The second, a water spraying cannon, is initially a reasonably weak blast hose that later turns into a long-distance stream that may cost up spheres of water and hurl them as soil-moistening explosions. And if you run out of water? Simply go vacuum up extra.
These two instruments are additionally important as a result of they’re used to wash up the world round you. Your satellite tv for pc buddy PIP-3R (that is Piper) narrates as you discover, however the world you are on had some earlier inhabitants that left behind an enormous mess of floor air pollution. That wells up within the type of gooey gunk piles and a breed of mutant weeds that not solely kill off surrounding vegetation however unfold on the wind — often even threatening your personal farm. It is a enjoyable little twist on weeding to catch them out of the air earlier than they choke out your crops.
Cleansing up the world unlocks extra areas to discover, like thicker forests, twisty mountain paths, and coastal plains. You’ll get new sources from every one which can be then used to construct further tools and buildings, in addition to unlock extra mech upgrades — like a stronger hose to clean down greater goo piles and clear up much more new areas. It will additionally appeal to consideration from neighbors who’re full for character, like a touring dealer who visits for a number of hours every day to purchase your stuff. There’s one other character — a plant science fanatic who wants common deliveries of produce and provides — however I wasn’t in a position to work together with him as a consequence of a bug that developer Body Break tells us is getting fastened in an upcoming patch.
As for these historic inhabitants that left all of the ruins and mess? Effectively, I am not saying it was aliens, however…
You possibly can discover the previous ruins across the map, all of which ship you on a sort of prop hunt in previous buildings or caves that unlock new alien-themed stuff to construct. Cleansing up the world additionally will get you bits of lore about what the ruins might need been for and commentary from Piper. This Early Entry story is the weakest a part of Lightyear Frontier, and fairly disappointing in relation to the remainder of the expertise — not as a result of it is outright unhealthy or something, however as a result of it’s extremely brief and really sparse proper now. It took me about 15 hours to wash up the world and get to the quite abrupt, fairly unfulfilling finish, which is kind of actually a popup display saying the marketing campaign is over as of its Early Entry launch. I can clearly see the place this can be expanded and improved over time, however proper now that ending comes when issues are simply getting going.
A brief or open-ended story is not a sin in a sport like Lightyear Frontier, it simply needs to be paced in such a method as to ship an actual arc or finish that feels prefer it’s feeding into the post-story exercise of constructing a bigger farm and unlocking all of the decoratable stuff. In spite of everything, I “completed” in 15 hours however spent one other 5 excitedly exploring the brand new areas I had simply unlocked, getting extra mech upgrades and making the brand new buildings and decorations I now had entry to.
Talking of decorations, there are loads of them, and I used to be comfortable to do all types of customizing. You will get totally different components to your mech, and even mix-and-match them or paint them to create customized appears. You can even construct all types of neat little doodads to put round, adorning the world with outposts and campsites. It is laborious to really feel too disenchanted by a sport the place you can also make a backyard of strange rock sculptures after which enhance it with even odder alien rock-plants.