Blizzard has detailed its large ray tracing replace for Diablo 4, proper on the eve of the title’s Xbox Sport Go debut. Patch 1.3.5 “introduces Raytracing to all supported platforms”, alongside a bunch of different graphical tweaks and enhancements.
Ray traced shadows and reflections have been added right here, alongside ambient occlusion enhancements and adjustments to ‘contact shadows’. You may take a look at these visible tweaks on the Blizzard web site by way of some neat comparability gifs.
Diablo 4’s new RT upgrades are relevant to Xbox Collection X and PS5, though we have not seen any particular point out of Xbox Collection S but. Given the calls for of ray tracing and the digital console’s historical past with the know-how, we would count on Collection S to overlook out on RT help – however we would definitely wish to see it.
On the consoles the place RT is supported, you may have to go to the choices menu and apply ‘Enhanced Visuals’ below the Graphics tab to see these enhancements. Beware although, making this transformation will lock the sport to 30FPS on console.
Diablo 4 Replace 1.3.5 Patch Notes
GAME UPDATES
Patch 1.3.5. introduces Raytracing to all supported platforms and updates to Ambient Occlusion and Contact Shadows.
BUG FIXES
Fastened a problem the place the Portal entrance to the Gauntlet did not apply Portal cosmetics.
Fastened a problem the place the power to work together with sure issues wouldn’t perform if Corpse Tendrils was outfitted to the identical key binding as ‘Work together’.
Fastened a problem the place some elites couldn’t correctly spawn within the second half of the Path of the Blind dungeon.
Fastened a problem the place some gravestone cosmetics wouldn’t seem within the Wardrobe.
Varied efficiency, stability, and visible enhancements.