Scorching off the success of Baldur’s Gate 3–which has already been referred to as one of many biggest role-playing video games of all time–it would make sense for developer Larian Studios to gear up for a sequel. Loads of individuals are certainly clamoring for Baldur’s Gate 4, however the studio has one thing else in thoughts for its subsequent game–one with no Dungeons & Dragons connection.
Chatting with GameSpot at GDC, Larian CEO Swen Vincke mentioned that, when contemplating the corporate’s subsequent strikes, he did initially wish to transfer forward with extra Baldur’s Gate. After continuing with this plan for a bit, nevertheless, Larian determined it might be antithetical to the studio’s id.
“That is not what we had been made for,” Vincke mentioned. “That is actually the alternative of what Larian is about. We wish to do large, new issues. We do not wish to rehash the factor that we have performed already.”
Maybe that is a testomony to only how profitable Baldur’s Gate 3 is. Larian opted to beforehand make a Divinity: Authentic Sin sequel as a result of, as Vincke admits, the story was not given vital consideration within the first sport and suffered in consequence. For Authentic Sin 2, the narrative was considerably improved. A Baldur’s Gate 4 from Larian would, it seems, be “extra Baldur’s Gate” in a method the studio did not need.
Baldur’s Gate 3 is on the market now for PC, PS5, and Xbox Sequence X|S. The bodily editions for console had been not too long ago delayed, and the Xbox model will ship on 4 discs to account for the sport’s huge file dimension.
Talking of “huge,” Larian has future plans for an RPG so monumental, it is going to make Baldur’s Gate 3 look puny.
Scorching off the success of Baldur’s Gate 3–which has already been referred to as one of many biggest role-playing video games of all time–it would make sense for developer Larian Studios to gear up for a sequel. Loads of individuals are certainly clamoring for Baldur’s Gate 4, however the studio has one thing else in thoughts for its subsequent game–one with no Dungeons & Dragons connection.
Chatting with GameSpot at GDC, Larian CEO Swen Vincke mentioned that, when contemplating the corporate’s subsequent strikes, he did initially wish to transfer forward with extra Baldur’s Gate. After continuing with this plan for a bit, nevertheless, Larian determined it might be antithetical to the studio’s id.
“That is not what we had been made for,” Vincke mentioned. “That is actually the alternative of what Larian is about. We wish to do large, new issues. We do not wish to rehash the factor that we have performed already.”
Maybe that is a testomony to only how profitable Baldur’s Gate 3 is. Larian opted to beforehand make a Divinity: Authentic Sin sequel as a result of, as Vincke admits, the story was not given vital consideration within the first sport and suffered in consequence. For Authentic Sin 2, the narrative was considerably improved. A Baldur’s Gate 4 from Larian would, it seems, be “extra Baldur’s Gate” in a method the studio did not need.
Baldur’s Gate 3 is on the market now for PC, PS5, and Xbox Sequence X|S. The bodily editions for console had been not too long ago delayed, and the Xbox model will ship on 4 discs to account for the sport’s huge file dimension.
Talking of “huge,” Larian has future plans for an RPG so monumental, it is going to make Baldur’s Gate 3 look puny.
Scorching off the success of Baldur’s Gate 3–which has already been referred to as one of many biggest role-playing video games of all time–it would make sense for developer Larian Studios to gear up for a sequel. Loads of individuals are certainly clamoring for Baldur’s Gate 4, however the studio has one thing else in thoughts for its subsequent game–one with no Dungeons & Dragons connection.
Chatting with GameSpot at GDC, Larian CEO Swen Vincke mentioned that, when contemplating the corporate’s subsequent strikes, he did initially wish to transfer forward with extra Baldur’s Gate. After continuing with this plan for a bit, nevertheless, Larian determined it might be antithetical to the studio’s id.
“That is not what we had been made for,” Vincke mentioned. “That is actually the alternative of what Larian is about. We wish to do large, new issues. We do not wish to rehash the factor that we have performed already.”
Maybe that is a testomony to only how profitable Baldur’s Gate 3 is. Larian opted to beforehand make a Divinity: Authentic Sin sequel as a result of, as Vincke admits, the story was not given vital consideration within the first sport and suffered in consequence. For Authentic Sin 2, the narrative was considerably improved. A Baldur’s Gate 4 from Larian would, it seems, be “extra Baldur’s Gate” in a method the studio did not need.
Baldur’s Gate 3 is on the market now for PC, PS5, and Xbox Sequence X|S. The bodily editions for console had been not too long ago delayed, and the Xbox model will ship on 4 discs to account for the sport’s huge file dimension.
Talking of “huge,” Larian has future plans for an RPG so monumental, it is going to make Baldur’s Gate 3 look puny.
Scorching off the success of Baldur’s Gate 3–which has already been referred to as one of many biggest role-playing video games of all time–it would make sense for developer Larian Studios to gear up for a sequel. Loads of individuals are certainly clamoring for Baldur’s Gate 4, however the studio has one thing else in thoughts for its subsequent game–one with no Dungeons & Dragons connection.
Chatting with GameSpot at GDC, Larian CEO Swen Vincke mentioned that, when contemplating the corporate’s subsequent strikes, he did initially wish to transfer forward with extra Baldur’s Gate. After continuing with this plan for a bit, nevertheless, Larian determined it might be antithetical to the studio’s id.
“That is not what we had been made for,” Vincke mentioned. “That is actually the alternative of what Larian is about. We wish to do large, new issues. We do not wish to rehash the factor that we have performed already.”
Maybe that is a testomony to only how profitable Baldur’s Gate 3 is. Larian opted to beforehand make a Divinity: Authentic Sin sequel as a result of, as Vincke admits, the story was not given vital consideration within the first sport and suffered in consequence. For Authentic Sin 2, the narrative was considerably improved. A Baldur’s Gate 4 from Larian would, it seems, be “extra Baldur’s Gate” in a method the studio did not need.
Baldur’s Gate 3 is on the market now for PC, PS5, and Xbox Sequence X|S. The bodily editions for console had been not too long ago delayed, and the Xbox model will ship on 4 discs to account for the sport’s huge file dimension.
Talking of “huge,” Larian has future plans for an RPG so monumental, it is going to make Baldur’s Gate 3 look puny.
Scorching off the success of Baldur’s Gate 3–which has already been referred to as one of many biggest role-playing video games of all time–it would make sense for developer Larian Studios to gear up for a sequel. Loads of individuals are certainly clamoring for Baldur’s Gate 4, however the studio has one thing else in thoughts for its subsequent game–one with no Dungeons & Dragons connection.
Chatting with GameSpot at GDC, Larian CEO Swen Vincke mentioned that, when contemplating the corporate’s subsequent strikes, he did initially wish to transfer forward with extra Baldur’s Gate. After continuing with this plan for a bit, nevertheless, Larian determined it might be antithetical to the studio’s id.
“That is not what we had been made for,” Vincke mentioned. “That is actually the alternative of what Larian is about. We wish to do large, new issues. We do not wish to rehash the factor that we have performed already.”
Maybe that is a testomony to only how profitable Baldur’s Gate 3 is. Larian opted to beforehand make a Divinity: Authentic Sin sequel as a result of, as Vincke admits, the story was not given vital consideration within the first sport and suffered in consequence. For Authentic Sin 2, the narrative was considerably improved. A Baldur’s Gate 4 from Larian would, it seems, be “extra Baldur’s Gate” in a method the studio did not need.
Baldur’s Gate 3 is on the market now for PC, PS5, and Xbox Sequence X|S. The bodily editions for console had been not too long ago delayed, and the Xbox model will ship on 4 discs to account for the sport’s huge file dimension.
Talking of “huge,” Larian has future plans for an RPG so monumental, it is going to make Baldur’s Gate 3 look puny.
Scorching off the success of Baldur’s Gate 3–which has already been referred to as one of many biggest role-playing video games of all time–it would make sense for developer Larian Studios to gear up for a sequel. Loads of individuals are certainly clamoring for Baldur’s Gate 4, however the studio has one thing else in thoughts for its subsequent game–one with no Dungeons & Dragons connection.
Chatting with GameSpot at GDC, Larian CEO Swen Vincke mentioned that, when contemplating the corporate’s subsequent strikes, he did initially wish to transfer forward with extra Baldur’s Gate. After continuing with this plan for a bit, nevertheless, Larian determined it might be antithetical to the studio’s id.
“That is not what we had been made for,” Vincke mentioned. “That is actually the alternative of what Larian is about. We wish to do large, new issues. We do not wish to rehash the factor that we have performed already.”
Maybe that is a testomony to only how profitable Baldur’s Gate 3 is. Larian opted to beforehand make a Divinity: Authentic Sin sequel as a result of, as Vincke admits, the story was not given vital consideration within the first sport and suffered in consequence. For Authentic Sin 2, the narrative was considerably improved. A Baldur’s Gate 4 from Larian would, it seems, be “extra Baldur’s Gate” in a method the studio did not need.
Baldur’s Gate 3 is on the market now for PC, PS5, and Xbox Sequence X|S. The bodily editions for console had been not too long ago delayed, and the Xbox model will ship on 4 discs to account for the sport’s huge file dimension.
Talking of “huge,” Larian has future plans for an RPG so monumental, it is going to make Baldur’s Gate 3 look puny.
Scorching off the success of Baldur’s Gate 3–which has already been referred to as one of many biggest role-playing video games of all time–it would make sense for developer Larian Studios to gear up for a sequel. Loads of individuals are certainly clamoring for Baldur’s Gate 4, however the studio has one thing else in thoughts for its subsequent game–one with no Dungeons & Dragons connection.
Chatting with GameSpot at GDC, Larian CEO Swen Vincke mentioned that, when contemplating the corporate’s subsequent strikes, he did initially wish to transfer forward with extra Baldur’s Gate. After continuing with this plan for a bit, nevertheless, Larian determined it might be antithetical to the studio’s id.
“That is not what we had been made for,” Vincke mentioned. “That is actually the alternative of what Larian is about. We wish to do large, new issues. We do not wish to rehash the factor that we have performed already.”
Maybe that is a testomony to only how profitable Baldur’s Gate 3 is. Larian opted to beforehand make a Divinity: Authentic Sin sequel as a result of, as Vincke admits, the story was not given vital consideration within the first sport and suffered in consequence. For Authentic Sin 2, the narrative was considerably improved. A Baldur’s Gate 4 from Larian would, it seems, be “extra Baldur’s Gate” in a method the studio did not need.
Baldur’s Gate 3 is on the market now for PC, PS5, and Xbox Sequence X|S. The bodily editions for console had been not too long ago delayed, and the Xbox model will ship on 4 discs to account for the sport’s huge file dimension.
Talking of “huge,” Larian has future plans for an RPG so monumental, it is going to make Baldur’s Gate 3 look puny.
Scorching off the success of Baldur’s Gate 3–which has already been referred to as one of many biggest role-playing video games of all time–it would make sense for developer Larian Studios to gear up for a sequel. Loads of individuals are certainly clamoring for Baldur’s Gate 4, however the studio has one thing else in thoughts for its subsequent game–one with no Dungeons & Dragons connection.
Chatting with GameSpot at GDC, Larian CEO Swen Vincke mentioned that, when contemplating the corporate’s subsequent strikes, he did initially wish to transfer forward with extra Baldur’s Gate. After continuing with this plan for a bit, nevertheless, Larian determined it might be antithetical to the studio’s id.
“That is not what we had been made for,” Vincke mentioned. “That is actually the alternative of what Larian is about. We wish to do large, new issues. We do not wish to rehash the factor that we have performed already.”
Maybe that is a testomony to only how profitable Baldur’s Gate 3 is. Larian opted to beforehand make a Divinity: Authentic Sin sequel as a result of, as Vincke admits, the story was not given vital consideration within the first sport and suffered in consequence. For Authentic Sin 2, the narrative was considerably improved. A Baldur’s Gate 4 from Larian would, it seems, be “extra Baldur’s Gate” in a method the studio did not need.
Baldur’s Gate 3 is on the market now for PC, PS5, and Xbox Sequence X|S. The bodily editions for console had been not too long ago delayed, and the Xbox model will ship on 4 discs to account for the sport’s huge file dimension.
Talking of “huge,” Larian has future plans for an RPG so monumental, it is going to make Baldur’s Gate 3 look puny.