Picture: Chris Hyde/Getty Photographs for AFI, Plumbob: Digital ArtsMargot Robbie is outwardly settling into her consolation zone—and that consolation zone is outwardly located someplace smack dab in the course of the Uncanny Valley—as THR reviews that the Barbie star is ready to follow-up her box-office smash hit film a couple of pretend lady studying to come back to life by… producing a movie adaptation of “pretend individuals stroll round, pretending to be alive” pc recreation sensation The Sims.Mario Van Peebles simply desires to work with people who find themselves enjoyable to work withRobbie is ready to supply the film along with her LuckyChap manufacturing firm, which is at present driving excessive on the entire “produced one of many greatest films of 2023″ factor. She’s recruited Kate Herron, who’s greatest identified for her work on the primary season of Disney+’s Loki, to co-write and direct the film, working with Vertigo Leisure and Sims house owners Digital Arts.And there’s an inclination, right here, to go: Properly what the hell would a Sims film even be? The video games are outlined, in spite of everything, by being intentionally plotless: Your little pc individuals stroll round, work jobs, eat dinner, use the lavatory, get within the swimming pool, discover out the ladder into the swimming pool has been deleted by a merciless and capricious god, then drown and die. Repeat, till your mother notices what you’re doing, and tells you to go do your homework.However that’s a really pre-Barbie—and, if we’re being sincere, pre-Lego Film—mindset. In any case, the truth that The Sims comprises no typical narrative doesn’t imply it doesn’t have themes to discover—the mundanity of standard life, the fixed must maintain your survival meters topped up, the inherent cosmic unreliability of ladders—and Robbie, particularly, has confirmed that she is aware of put collectively a workforce that may discover the conceptual area round a toy or recreation with out having to make a straight 1 to 1 adaptation. Which leaves us within the bizarre place of being form of into the thought of a Sims movie adaptation—particularly with a workforce like this.