The likes of Genshin Influence, the upcoming Zenless Zone Zero, and naturally FromSoftware’s mighty Elden Ring all draw large inspiration from Zelda, however that traditional mixture of motion RPG and dungeon exploration with the coziness of wandering round a pleasant village is one thing the PC panorama may benefit from extra of. Set in a model of the Austrian Alps full of magic, Dungeons of Hinterberg is a brand new recreation that delivers all that in a pleasant, reasonably-sized package deal that’s a feast for the eyes and received’t devour your complete life. Forward of its launch, PCGamesN spoke to franchise director Kristian von Fersen of writer Curve Video games at GDC in regards to the upcoming indie recreation.
Essentially the most instantly placing factor about Dungeons of Hinterberg is its visible type. Protagonist Louisa, who’s stepped away from burnout in her on a regular basis life to search out new journey within the magical vacation spot of Hinterberg, boasts vibrant crimson hair and a contemporary, teal outfit, and the places she visits are rendered in superbly daring, flat colours that assist make it one of the vital visually distinctive RPG video games we’ve seen this 12 months.
It’s an “arresting visible recreation,” Von Fersen agrees, saying that one of many largest responses to the sport is that “individuals see it and say, ‘Wow, that appears totally different,’ with the handcrafted really feel of it.” He says he hopes its broad enchantment is matched properly with the extent of problem, too: “It’s difficult sufficient, nevertheless it’s additionally informal sufficient that you would be able to get drawn in.”
Every of the areas and the 25 titular dungeons you’ll deal with characteristic distinctive mechanics. In its icy locale, for instance, you’ll have a hoverboard that will help you get round and an power beam that helps you resolve puzzles, which isn’t present in different environments. The crew hopes that this may make for a considerable however manageable recreation (estimated to final 20-30 hours) that’s full of loads of selection.
Together with exploring dungeons, an enormous a part of Dungeons of Hinterberg is spending time with the individuals you’ll meet, lots of whom can give you recommendation for tactics to get into dungeons, unlock new strikes, and so forth. This, von Fersen explains, was closely impressed by the Persona sequence, and very similar to the Atlus video games you’ll should watch out about the place you spend your restricted time and which relationships you’d prefer to pursue.
With its contained runtime, Dungeons of Hinterberg can also be a way more approachable prospect than the huge expanse of Elden Ring or Genshin Influence’s infinite live-service nature. As for whether or not there’s a marked pattern in direction of contained experiences, von Fersen says, “I feel persons are in search of a little bit of a mixture. You could have individuals who perhaps like taking part in these long-term video games, however that is nearly a break; a refreshing change the place you’re not continually making an attempt to progress or grind something.”
Thematically, that feels very becoming. So if, very similar to protagonist Louisa, you’re feeling somewhat burnt out with the infinite grind of live-service video games, then Dungeons of Hinterberg is perhaps precisely what you’re after.
Dungeons of Hinterberg is ready to launch within the third quarter of 2024. Whereas there’s but to be a public demo, von Fersen says it’s one thing the crew want to provide ultimately. He notes that the reception from playtesting has been “incredible – I’ve heard feedback from individuals saying, ‘It is a recreation I didn’t actually suppose I wanted however for some purpose I’m drawn into it.’” It’s definitely caught my eye, and I’m keen to search out out extra.
Till that occurs, we’ve picked out all the perfect indie video games it’s essential to play in 2024, together with extra of the perfect single-player video games on PC.
You may also comply with us on Google Information for each day PC video games information, evaluations, and guides, or seize our PCGN offers tracker to internet your self some bargains.
Interview performed by Ed Smith for PCGamesN at GDC.
The likes of Genshin Influence, the upcoming Zenless Zone Zero, and naturally FromSoftware’s mighty Elden Ring all draw large inspiration from Zelda, however that traditional mixture of motion RPG and dungeon exploration with the coziness of wandering round a pleasant village is one thing the PC panorama may benefit from extra of. Set in a model of the Austrian Alps full of magic, Dungeons of Hinterberg is a brand new recreation that delivers all that in a pleasant, reasonably-sized package deal that’s a feast for the eyes and received’t devour your complete life. Forward of its launch, PCGamesN spoke to franchise director Kristian von Fersen of writer Curve Video games at GDC in regards to the upcoming indie recreation.
Essentially the most instantly placing factor about Dungeons of Hinterberg is its visible type. Protagonist Louisa, who’s stepped away from burnout in her on a regular basis life to search out new journey within the magical vacation spot of Hinterberg, boasts vibrant crimson hair and a contemporary, teal outfit, and the places she visits are rendered in superbly daring, flat colours that assist make it one of the vital visually distinctive RPG video games we’ve seen this 12 months.
It’s an “arresting visible recreation,” Von Fersen agrees, saying that one of many largest responses to the sport is that “individuals see it and say, ‘Wow, that appears totally different,’ with the handcrafted really feel of it.” He says he hopes its broad enchantment is matched properly with the extent of problem, too: “It’s difficult sufficient, nevertheless it’s additionally informal sufficient that you would be able to get drawn in.”
Every of the areas and the 25 titular dungeons you’ll deal with characteristic distinctive mechanics. In its icy locale, for instance, you’ll have a hoverboard that will help you get round and an power beam that helps you resolve puzzles, which isn’t present in different environments. The crew hopes that this may make for a considerable however manageable recreation (estimated to final 20-30 hours) that’s full of loads of selection.
Together with exploring dungeons, an enormous a part of Dungeons of Hinterberg is spending time with the individuals you’ll meet, lots of whom can give you recommendation for tactics to get into dungeons, unlock new strikes, and so forth. This, von Fersen explains, was closely impressed by the Persona sequence, and very similar to the Atlus video games you’ll should watch out about the place you spend your restricted time and which relationships you’d prefer to pursue.
With its contained runtime, Dungeons of Hinterberg can also be a way more approachable prospect than the huge expanse of Elden Ring or Genshin Influence’s infinite live-service nature. As for whether or not there’s a marked pattern in direction of contained experiences, von Fersen says, “I feel persons are in search of a little bit of a mixture. You could have individuals who perhaps like taking part in these long-term video games, however that is nearly a break; a refreshing change the place you’re not continually making an attempt to progress or grind something.”
Thematically, that feels very becoming. So if, very similar to protagonist Louisa, you’re feeling somewhat burnt out with the infinite grind of live-service video games, then Dungeons of Hinterberg is perhaps precisely what you’re after.
Dungeons of Hinterberg is ready to launch within the third quarter of 2024. Whereas there’s but to be a public demo, von Fersen says it’s one thing the crew want to provide ultimately. He notes that the reception from playtesting has been “incredible – I’ve heard feedback from individuals saying, ‘It is a recreation I didn’t actually suppose I wanted however for some purpose I’m drawn into it.’” It’s definitely caught my eye, and I’m keen to search out out extra.
Till that occurs, we’ve picked out all the perfect indie video games it’s essential to play in 2024, together with extra of the perfect single-player video games on PC.
You may also comply with us on Google Information for each day PC video games information, evaluations, and guides, or seize our PCGN offers tracker to internet your self some bargains.
Interview performed by Ed Smith for PCGamesN at GDC.
The likes of Genshin Influence, the upcoming Zenless Zone Zero, and naturally FromSoftware’s mighty Elden Ring all draw large inspiration from Zelda, however that traditional mixture of motion RPG and dungeon exploration with the coziness of wandering round a pleasant village is one thing the PC panorama may benefit from extra of. Set in a model of the Austrian Alps full of magic, Dungeons of Hinterberg is a brand new recreation that delivers all that in a pleasant, reasonably-sized package deal that’s a feast for the eyes and received’t devour your complete life. Forward of its launch, PCGamesN spoke to franchise director Kristian von Fersen of writer Curve Video games at GDC in regards to the upcoming indie recreation.
Essentially the most instantly placing factor about Dungeons of Hinterberg is its visible type. Protagonist Louisa, who’s stepped away from burnout in her on a regular basis life to search out new journey within the magical vacation spot of Hinterberg, boasts vibrant crimson hair and a contemporary, teal outfit, and the places she visits are rendered in superbly daring, flat colours that assist make it one of the vital visually distinctive RPG video games we’ve seen this 12 months.
It’s an “arresting visible recreation,” Von Fersen agrees, saying that one of many largest responses to the sport is that “individuals see it and say, ‘Wow, that appears totally different,’ with the handcrafted really feel of it.” He says he hopes its broad enchantment is matched properly with the extent of problem, too: “It’s difficult sufficient, nevertheless it’s additionally informal sufficient that you would be able to get drawn in.”
Every of the areas and the 25 titular dungeons you’ll deal with characteristic distinctive mechanics. In its icy locale, for instance, you’ll have a hoverboard that will help you get round and an power beam that helps you resolve puzzles, which isn’t present in different environments. The crew hopes that this may make for a considerable however manageable recreation (estimated to final 20-30 hours) that’s full of loads of selection.
Together with exploring dungeons, an enormous a part of Dungeons of Hinterberg is spending time with the individuals you’ll meet, lots of whom can give you recommendation for tactics to get into dungeons, unlock new strikes, and so forth. This, von Fersen explains, was closely impressed by the Persona sequence, and very similar to the Atlus video games you’ll should watch out about the place you spend your restricted time and which relationships you’d prefer to pursue.
With its contained runtime, Dungeons of Hinterberg can also be a way more approachable prospect than the huge expanse of Elden Ring or Genshin Influence’s infinite live-service nature. As for whether or not there’s a marked pattern in direction of contained experiences, von Fersen says, “I feel persons are in search of a little bit of a mixture. You could have individuals who perhaps like taking part in these long-term video games, however that is nearly a break; a refreshing change the place you’re not continually making an attempt to progress or grind something.”
Thematically, that feels very becoming. So if, very similar to protagonist Louisa, you’re feeling somewhat burnt out with the infinite grind of live-service video games, then Dungeons of Hinterberg is perhaps precisely what you’re after.
Dungeons of Hinterberg is ready to launch within the third quarter of 2024. Whereas there’s but to be a public demo, von Fersen says it’s one thing the crew want to provide ultimately. He notes that the reception from playtesting has been “incredible – I’ve heard feedback from individuals saying, ‘It is a recreation I didn’t actually suppose I wanted however for some purpose I’m drawn into it.’” It’s definitely caught my eye, and I’m keen to search out out extra.
Till that occurs, we’ve picked out all the perfect indie video games it’s essential to play in 2024, together with extra of the perfect single-player video games on PC.
You may also comply with us on Google Information for each day PC video games information, evaluations, and guides, or seize our PCGN offers tracker to internet your self some bargains.
Interview performed by Ed Smith for PCGamesN at GDC.
The likes of Genshin Influence, the upcoming Zenless Zone Zero, and naturally FromSoftware’s mighty Elden Ring all draw large inspiration from Zelda, however that traditional mixture of motion RPG and dungeon exploration with the coziness of wandering round a pleasant village is one thing the PC panorama may benefit from extra of. Set in a model of the Austrian Alps full of magic, Dungeons of Hinterberg is a brand new recreation that delivers all that in a pleasant, reasonably-sized package deal that’s a feast for the eyes and received’t devour your complete life. Forward of its launch, PCGamesN spoke to franchise director Kristian von Fersen of writer Curve Video games at GDC in regards to the upcoming indie recreation.
Essentially the most instantly placing factor about Dungeons of Hinterberg is its visible type. Protagonist Louisa, who’s stepped away from burnout in her on a regular basis life to search out new journey within the magical vacation spot of Hinterberg, boasts vibrant crimson hair and a contemporary, teal outfit, and the places she visits are rendered in superbly daring, flat colours that assist make it one of the vital visually distinctive RPG video games we’ve seen this 12 months.
It’s an “arresting visible recreation,” Von Fersen agrees, saying that one of many largest responses to the sport is that “individuals see it and say, ‘Wow, that appears totally different,’ with the handcrafted really feel of it.” He says he hopes its broad enchantment is matched properly with the extent of problem, too: “It’s difficult sufficient, nevertheless it’s additionally informal sufficient that you would be able to get drawn in.”
Every of the areas and the 25 titular dungeons you’ll deal with characteristic distinctive mechanics. In its icy locale, for instance, you’ll have a hoverboard that will help you get round and an power beam that helps you resolve puzzles, which isn’t present in different environments. The crew hopes that this may make for a considerable however manageable recreation (estimated to final 20-30 hours) that’s full of loads of selection.
Together with exploring dungeons, an enormous a part of Dungeons of Hinterberg is spending time with the individuals you’ll meet, lots of whom can give you recommendation for tactics to get into dungeons, unlock new strikes, and so forth. This, von Fersen explains, was closely impressed by the Persona sequence, and very similar to the Atlus video games you’ll should watch out about the place you spend your restricted time and which relationships you’d prefer to pursue.
With its contained runtime, Dungeons of Hinterberg can also be a way more approachable prospect than the huge expanse of Elden Ring or Genshin Influence’s infinite live-service nature. As for whether or not there’s a marked pattern in direction of contained experiences, von Fersen says, “I feel persons are in search of a little bit of a mixture. You could have individuals who perhaps like taking part in these long-term video games, however that is nearly a break; a refreshing change the place you’re not continually making an attempt to progress or grind something.”
Thematically, that feels very becoming. So if, very similar to protagonist Louisa, you’re feeling somewhat burnt out with the infinite grind of live-service video games, then Dungeons of Hinterberg is perhaps precisely what you’re after.
Dungeons of Hinterberg is ready to launch within the third quarter of 2024. Whereas there’s but to be a public demo, von Fersen says it’s one thing the crew want to provide ultimately. He notes that the reception from playtesting has been “incredible – I’ve heard feedback from individuals saying, ‘It is a recreation I didn’t actually suppose I wanted however for some purpose I’m drawn into it.’” It’s definitely caught my eye, and I’m keen to search out out extra.
Till that occurs, we’ve picked out all the perfect indie video games it’s essential to play in 2024, together with extra of the perfect single-player video games on PC.
You may also comply with us on Google Information for each day PC video games information, evaluations, and guides, or seize our PCGN offers tracker to internet your self some bargains.
Interview performed by Ed Smith for PCGamesN at GDC.
The likes of Genshin Influence, the upcoming Zenless Zone Zero, and naturally FromSoftware’s mighty Elden Ring all draw large inspiration from Zelda, however that traditional mixture of motion RPG and dungeon exploration with the coziness of wandering round a pleasant village is one thing the PC panorama may benefit from extra of. Set in a model of the Austrian Alps full of magic, Dungeons of Hinterberg is a brand new recreation that delivers all that in a pleasant, reasonably-sized package deal that’s a feast for the eyes and received’t devour your complete life. Forward of its launch, PCGamesN spoke to franchise director Kristian von Fersen of writer Curve Video games at GDC in regards to the upcoming indie recreation.
Essentially the most instantly placing factor about Dungeons of Hinterberg is its visible type. Protagonist Louisa, who’s stepped away from burnout in her on a regular basis life to search out new journey within the magical vacation spot of Hinterberg, boasts vibrant crimson hair and a contemporary, teal outfit, and the places she visits are rendered in superbly daring, flat colours that assist make it one of the vital visually distinctive RPG video games we’ve seen this 12 months.
It’s an “arresting visible recreation,” Von Fersen agrees, saying that one of many largest responses to the sport is that “individuals see it and say, ‘Wow, that appears totally different,’ with the handcrafted really feel of it.” He says he hopes its broad enchantment is matched properly with the extent of problem, too: “It’s difficult sufficient, nevertheless it’s additionally informal sufficient that you would be able to get drawn in.”
Every of the areas and the 25 titular dungeons you’ll deal with characteristic distinctive mechanics. In its icy locale, for instance, you’ll have a hoverboard that will help you get round and an power beam that helps you resolve puzzles, which isn’t present in different environments. The crew hopes that this may make for a considerable however manageable recreation (estimated to final 20-30 hours) that’s full of loads of selection.
Together with exploring dungeons, an enormous a part of Dungeons of Hinterberg is spending time with the individuals you’ll meet, lots of whom can give you recommendation for tactics to get into dungeons, unlock new strikes, and so forth. This, von Fersen explains, was closely impressed by the Persona sequence, and very similar to the Atlus video games you’ll should watch out about the place you spend your restricted time and which relationships you’d prefer to pursue.
With its contained runtime, Dungeons of Hinterberg can also be a way more approachable prospect than the huge expanse of Elden Ring or Genshin Influence’s infinite live-service nature. As for whether or not there’s a marked pattern in direction of contained experiences, von Fersen says, “I feel persons are in search of a little bit of a mixture. You could have individuals who perhaps like taking part in these long-term video games, however that is nearly a break; a refreshing change the place you’re not continually making an attempt to progress or grind something.”
Thematically, that feels very becoming. So if, very similar to protagonist Louisa, you’re feeling somewhat burnt out with the infinite grind of live-service video games, then Dungeons of Hinterberg is perhaps precisely what you’re after.
Dungeons of Hinterberg is ready to launch within the third quarter of 2024. Whereas there’s but to be a public demo, von Fersen says it’s one thing the crew want to provide ultimately. He notes that the reception from playtesting has been “incredible – I’ve heard feedback from individuals saying, ‘It is a recreation I didn’t actually suppose I wanted however for some purpose I’m drawn into it.’” It’s definitely caught my eye, and I’m keen to search out out extra.
Till that occurs, we’ve picked out all the perfect indie video games it’s essential to play in 2024, together with extra of the perfect single-player video games on PC.
You may also comply with us on Google Information for each day PC video games information, evaluations, and guides, or seize our PCGN offers tracker to internet your self some bargains.
Interview performed by Ed Smith for PCGamesN at GDC.
The likes of Genshin Influence, the upcoming Zenless Zone Zero, and naturally FromSoftware’s mighty Elden Ring all draw large inspiration from Zelda, however that traditional mixture of motion RPG and dungeon exploration with the coziness of wandering round a pleasant village is one thing the PC panorama may benefit from extra of. Set in a model of the Austrian Alps full of magic, Dungeons of Hinterberg is a brand new recreation that delivers all that in a pleasant, reasonably-sized package deal that’s a feast for the eyes and received’t devour your complete life. Forward of its launch, PCGamesN spoke to franchise director Kristian von Fersen of writer Curve Video games at GDC in regards to the upcoming indie recreation.
Essentially the most instantly placing factor about Dungeons of Hinterberg is its visible type. Protagonist Louisa, who’s stepped away from burnout in her on a regular basis life to search out new journey within the magical vacation spot of Hinterberg, boasts vibrant crimson hair and a contemporary, teal outfit, and the places she visits are rendered in superbly daring, flat colours that assist make it one of the vital visually distinctive RPG video games we’ve seen this 12 months.
It’s an “arresting visible recreation,” Von Fersen agrees, saying that one of many largest responses to the sport is that “individuals see it and say, ‘Wow, that appears totally different,’ with the handcrafted really feel of it.” He says he hopes its broad enchantment is matched properly with the extent of problem, too: “It’s difficult sufficient, nevertheless it’s additionally informal sufficient that you would be able to get drawn in.”
Every of the areas and the 25 titular dungeons you’ll deal with characteristic distinctive mechanics. In its icy locale, for instance, you’ll have a hoverboard that will help you get round and an power beam that helps you resolve puzzles, which isn’t present in different environments. The crew hopes that this may make for a considerable however manageable recreation (estimated to final 20-30 hours) that’s full of loads of selection.
Together with exploring dungeons, an enormous a part of Dungeons of Hinterberg is spending time with the individuals you’ll meet, lots of whom can give you recommendation for tactics to get into dungeons, unlock new strikes, and so forth. This, von Fersen explains, was closely impressed by the Persona sequence, and very similar to the Atlus video games you’ll should watch out about the place you spend your restricted time and which relationships you’d prefer to pursue.
With its contained runtime, Dungeons of Hinterberg can also be a way more approachable prospect than the huge expanse of Elden Ring or Genshin Influence’s infinite live-service nature. As for whether or not there’s a marked pattern in direction of contained experiences, von Fersen says, “I feel persons are in search of a little bit of a mixture. You could have individuals who perhaps like taking part in these long-term video games, however that is nearly a break; a refreshing change the place you’re not continually making an attempt to progress or grind something.”
Thematically, that feels very becoming. So if, very similar to protagonist Louisa, you’re feeling somewhat burnt out with the infinite grind of live-service video games, then Dungeons of Hinterberg is perhaps precisely what you’re after.
Dungeons of Hinterberg is ready to launch within the third quarter of 2024. Whereas there’s but to be a public demo, von Fersen says it’s one thing the crew want to provide ultimately. He notes that the reception from playtesting has been “incredible – I’ve heard feedback from individuals saying, ‘It is a recreation I didn’t actually suppose I wanted however for some purpose I’m drawn into it.’” It’s definitely caught my eye, and I’m keen to search out out extra.
Till that occurs, we’ve picked out all the perfect indie video games it’s essential to play in 2024, together with extra of the perfect single-player video games on PC.
You may also comply with us on Google Information for each day PC video games information, evaluations, and guides, or seize our PCGN offers tracker to internet your self some bargains.
Interview performed by Ed Smith for PCGamesN at GDC.
The likes of Genshin Influence, the upcoming Zenless Zone Zero, and naturally FromSoftware’s mighty Elden Ring all draw large inspiration from Zelda, however that traditional mixture of motion RPG and dungeon exploration with the coziness of wandering round a pleasant village is one thing the PC panorama may benefit from extra of. Set in a model of the Austrian Alps full of magic, Dungeons of Hinterberg is a brand new recreation that delivers all that in a pleasant, reasonably-sized package deal that’s a feast for the eyes and received’t devour your complete life. Forward of its launch, PCGamesN spoke to franchise director Kristian von Fersen of writer Curve Video games at GDC in regards to the upcoming indie recreation.
Essentially the most instantly placing factor about Dungeons of Hinterberg is its visible type. Protagonist Louisa, who’s stepped away from burnout in her on a regular basis life to search out new journey within the magical vacation spot of Hinterberg, boasts vibrant crimson hair and a contemporary, teal outfit, and the places she visits are rendered in superbly daring, flat colours that assist make it one of the vital visually distinctive RPG video games we’ve seen this 12 months.
It’s an “arresting visible recreation,” Von Fersen agrees, saying that one of many largest responses to the sport is that “individuals see it and say, ‘Wow, that appears totally different,’ with the handcrafted really feel of it.” He says he hopes its broad enchantment is matched properly with the extent of problem, too: “It’s difficult sufficient, nevertheless it’s additionally informal sufficient that you would be able to get drawn in.”
Every of the areas and the 25 titular dungeons you’ll deal with characteristic distinctive mechanics. In its icy locale, for instance, you’ll have a hoverboard that will help you get round and an power beam that helps you resolve puzzles, which isn’t present in different environments. The crew hopes that this may make for a considerable however manageable recreation (estimated to final 20-30 hours) that’s full of loads of selection.
Together with exploring dungeons, an enormous a part of Dungeons of Hinterberg is spending time with the individuals you’ll meet, lots of whom can give you recommendation for tactics to get into dungeons, unlock new strikes, and so forth. This, von Fersen explains, was closely impressed by the Persona sequence, and very similar to the Atlus video games you’ll should watch out about the place you spend your restricted time and which relationships you’d prefer to pursue.
With its contained runtime, Dungeons of Hinterberg can also be a way more approachable prospect than the huge expanse of Elden Ring or Genshin Influence’s infinite live-service nature. As for whether or not there’s a marked pattern in direction of contained experiences, von Fersen says, “I feel persons are in search of a little bit of a mixture. You could have individuals who perhaps like taking part in these long-term video games, however that is nearly a break; a refreshing change the place you’re not continually making an attempt to progress or grind something.”
Thematically, that feels very becoming. So if, very similar to protagonist Louisa, you’re feeling somewhat burnt out with the infinite grind of live-service video games, then Dungeons of Hinterberg is perhaps precisely what you’re after.
Dungeons of Hinterberg is ready to launch within the third quarter of 2024. Whereas there’s but to be a public demo, von Fersen says it’s one thing the crew want to provide ultimately. He notes that the reception from playtesting has been “incredible – I’ve heard feedback from individuals saying, ‘It is a recreation I didn’t actually suppose I wanted however for some purpose I’m drawn into it.’” It’s definitely caught my eye, and I’m keen to search out out extra.
Till that occurs, we’ve picked out all the perfect indie video games it’s essential to play in 2024, together with extra of the perfect single-player video games on PC.
You may also comply with us on Google Information for each day PC video games information, evaluations, and guides, or seize our PCGN offers tracker to internet your self some bargains.
Interview performed by Ed Smith for PCGamesN at GDC.
The likes of Genshin Influence, the upcoming Zenless Zone Zero, and naturally FromSoftware’s mighty Elden Ring all draw large inspiration from Zelda, however that traditional mixture of motion RPG and dungeon exploration with the coziness of wandering round a pleasant village is one thing the PC panorama may benefit from extra of. Set in a model of the Austrian Alps full of magic, Dungeons of Hinterberg is a brand new recreation that delivers all that in a pleasant, reasonably-sized package deal that’s a feast for the eyes and received’t devour your complete life. Forward of its launch, PCGamesN spoke to franchise director Kristian von Fersen of writer Curve Video games at GDC in regards to the upcoming indie recreation.
Essentially the most instantly placing factor about Dungeons of Hinterberg is its visible type. Protagonist Louisa, who’s stepped away from burnout in her on a regular basis life to search out new journey within the magical vacation spot of Hinterberg, boasts vibrant crimson hair and a contemporary, teal outfit, and the places she visits are rendered in superbly daring, flat colours that assist make it one of the vital visually distinctive RPG video games we’ve seen this 12 months.
It’s an “arresting visible recreation,” Von Fersen agrees, saying that one of many largest responses to the sport is that “individuals see it and say, ‘Wow, that appears totally different,’ with the handcrafted really feel of it.” He says he hopes its broad enchantment is matched properly with the extent of problem, too: “It’s difficult sufficient, nevertheless it’s additionally informal sufficient that you would be able to get drawn in.”
Every of the areas and the 25 titular dungeons you’ll deal with characteristic distinctive mechanics. In its icy locale, for instance, you’ll have a hoverboard that will help you get round and an power beam that helps you resolve puzzles, which isn’t present in different environments. The crew hopes that this may make for a considerable however manageable recreation (estimated to final 20-30 hours) that’s full of loads of selection.
Together with exploring dungeons, an enormous a part of Dungeons of Hinterberg is spending time with the individuals you’ll meet, lots of whom can give you recommendation for tactics to get into dungeons, unlock new strikes, and so forth. This, von Fersen explains, was closely impressed by the Persona sequence, and very similar to the Atlus video games you’ll should watch out about the place you spend your restricted time and which relationships you’d prefer to pursue.
With its contained runtime, Dungeons of Hinterberg can also be a way more approachable prospect than the huge expanse of Elden Ring or Genshin Influence’s infinite live-service nature. As for whether or not there’s a marked pattern in direction of contained experiences, von Fersen says, “I feel persons are in search of a little bit of a mixture. You could have individuals who perhaps like taking part in these long-term video games, however that is nearly a break; a refreshing change the place you’re not continually making an attempt to progress or grind something.”
Thematically, that feels very becoming. So if, very similar to protagonist Louisa, you’re feeling somewhat burnt out with the infinite grind of live-service video games, then Dungeons of Hinterberg is perhaps precisely what you’re after.
Dungeons of Hinterberg is ready to launch within the third quarter of 2024. Whereas there’s but to be a public demo, von Fersen says it’s one thing the crew want to provide ultimately. He notes that the reception from playtesting has been “incredible – I’ve heard feedback from individuals saying, ‘It is a recreation I didn’t actually suppose I wanted however for some purpose I’m drawn into it.’” It’s definitely caught my eye, and I’m keen to search out out extra.
Till that occurs, we’ve picked out all the perfect indie video games it’s essential to play in 2024, together with extra of the perfect single-player video games on PC.
You may also comply with us on Google Information for each day PC video games information, evaluations, and guides, or seize our PCGN offers tracker to internet your self some bargains.
Interview performed by Ed Smith for PCGamesN at GDC.