It has been a whirlwind journey of stops and begins, however AppleInsider stories the Epic Recreation Retailer for iOS within the European Union has handed Apple’s notarization course of.
This paves the way in which for Epic CEO Tim Sweeney to appreciate his long-stated aim of launching another sport retailer on Apple’s closed platform—at the very least in Europe.
Apple introduced plans to permit third-party app shops on iOS within the area earlier this yr, complying with the letter of the regulation (although some say not the spirit) as required by the Digital Markets Act (DMA), which was enacted in hopes of creating platforms extra open and aggressive.
Apple’s new insurance policies permit for various app marketplaces however with some massive caveats concerning the deal that app builders comply with. We mentioned it in some element earlier this yr.
The change adopted years of contentious PR campaigns and courtroom battles around the globe between Epic and Apple, with Sweeney proclaiming that Apple’s app approval processes are anti-competitive and that its 30 % minimize of app revenues is unfair.
Even after the shift, Apple is alleged to have rejected the Epic Video games Retailer app twice. The rejections have been over particular guidelines in regards to the copy and form of buttons throughout the app, although not about its main perform.
With the rejections, Apple advised Epic that some buttons throughout the app have been too comparable in each look and replica to Apple’s personal buttons—together with the “Set up” button and the “in-app purchases” copy. Apple felt that this violated guidelines it had set out in its tips to stop builders from mimicking Apple app designs too carefully, ostensibly complicated customers.
After these rejections, Epic took to X to accuse Apple of rejecting the app in a approach that was “arbitrary, obstructive, and in violation of the DMA.” Epic claimed it adopted Apple’s steered design conventions for the buttons and famous that the copy matched language it has been utilizing in its retailer on different platforms for a very long time.
Not lengthy after, Apple went forward and authorised the app regardless of the disagreement over the copy and button designs. Nonetheless, AppleInsider reported that Apple will nonetheless require Epic to vary the copy and buttons later. Epic disputed that on X, and Sweeney supplied his personal take:
Apple’s DMA saga has taken a flip in direction of the absurd.
Apple is now telling reporters that this approval is short-term and are demanding we modify the buttons within the subsequent model – which might make our retailer much less customary and more durable to make use of.
We’ll battle this.
Whereas the matter stays contentious, it seems to be just like the Epic Recreation Retailer will quickly attain iPhone and iPad customers within the European Union. Epic nonetheless has to construct some key components of the brand new storefront, comparable to its cell fee system for the platform.
It has been a whirlwind journey of stops and begins, however AppleInsider stories the Epic Recreation Retailer for iOS within the European Union has handed Apple’s notarization course of.
This paves the way in which for Epic CEO Tim Sweeney to appreciate his long-stated aim of launching another sport retailer on Apple’s closed platform—at the very least in Europe.
Apple introduced plans to permit third-party app shops on iOS within the area earlier this yr, complying with the letter of the regulation (although some say not the spirit) as required by the Digital Markets Act (DMA), which was enacted in hopes of creating platforms extra open and aggressive.
Apple’s new insurance policies permit for various app marketplaces however with some massive caveats concerning the deal that app builders comply with. We mentioned it in some element earlier this yr.
The change adopted years of contentious PR campaigns and courtroom battles around the globe between Epic and Apple, with Sweeney proclaiming that Apple’s app approval processes are anti-competitive and that its 30 % minimize of app revenues is unfair.
Even after the shift, Apple is alleged to have rejected the Epic Video games Retailer app twice. The rejections have been over particular guidelines in regards to the copy and form of buttons throughout the app, although not about its main perform.
With the rejections, Apple advised Epic that some buttons throughout the app have been too comparable in each look and replica to Apple’s personal buttons—together with the “Set up” button and the “in-app purchases” copy. Apple felt that this violated guidelines it had set out in its tips to stop builders from mimicking Apple app designs too carefully, ostensibly complicated customers.
After these rejections, Epic took to X to accuse Apple of rejecting the app in a approach that was “arbitrary, obstructive, and in violation of the DMA.” Epic claimed it adopted Apple’s steered design conventions for the buttons and famous that the copy matched language it has been utilizing in its retailer on different platforms for a very long time.
Not lengthy after, Apple went forward and authorised the app regardless of the disagreement over the copy and button designs. Nonetheless, AppleInsider reported that Apple will nonetheless require Epic to vary the copy and buttons later. Epic disputed that on X, and Sweeney supplied his personal take:
Apple’s DMA saga has taken a flip in direction of the absurd.
Apple is now telling reporters that this approval is short-term and are demanding we modify the buttons within the subsequent model – which might make our retailer much less customary and more durable to make use of.
We’ll battle this.
Whereas the matter stays contentious, it seems to be just like the Epic Recreation Retailer will quickly attain iPhone and iPad customers within the European Union. Epic nonetheless has to construct some key components of the brand new storefront, comparable to its cell fee system for the platform.
It has been a whirlwind journey of stops and begins, however AppleInsider stories the Epic Recreation Retailer for iOS within the European Union has handed Apple’s notarization course of.
This paves the way in which for Epic CEO Tim Sweeney to appreciate his long-stated aim of launching another sport retailer on Apple’s closed platform—at the very least in Europe.
Apple introduced plans to permit third-party app shops on iOS within the area earlier this yr, complying with the letter of the regulation (although some say not the spirit) as required by the Digital Markets Act (DMA), which was enacted in hopes of creating platforms extra open and aggressive.
Apple’s new insurance policies permit for various app marketplaces however with some massive caveats concerning the deal that app builders comply with. We mentioned it in some element earlier this yr.
The change adopted years of contentious PR campaigns and courtroom battles around the globe between Epic and Apple, with Sweeney proclaiming that Apple’s app approval processes are anti-competitive and that its 30 % minimize of app revenues is unfair.
Even after the shift, Apple is alleged to have rejected the Epic Video games Retailer app twice. The rejections have been over particular guidelines in regards to the copy and form of buttons throughout the app, although not about its main perform.
With the rejections, Apple advised Epic that some buttons throughout the app have been too comparable in each look and replica to Apple’s personal buttons—together with the “Set up” button and the “in-app purchases” copy. Apple felt that this violated guidelines it had set out in its tips to stop builders from mimicking Apple app designs too carefully, ostensibly complicated customers.
After these rejections, Epic took to X to accuse Apple of rejecting the app in a approach that was “arbitrary, obstructive, and in violation of the DMA.” Epic claimed it adopted Apple’s steered design conventions for the buttons and famous that the copy matched language it has been utilizing in its retailer on different platforms for a very long time.
Not lengthy after, Apple went forward and authorised the app regardless of the disagreement over the copy and button designs. Nonetheless, AppleInsider reported that Apple will nonetheless require Epic to vary the copy and buttons later. Epic disputed that on X, and Sweeney supplied his personal take:
Apple’s DMA saga has taken a flip in direction of the absurd.
Apple is now telling reporters that this approval is short-term and are demanding we modify the buttons within the subsequent model – which might make our retailer much less customary and more durable to make use of.
We’ll battle this.
Whereas the matter stays contentious, it seems to be just like the Epic Recreation Retailer will quickly attain iPhone and iPad customers within the European Union. Epic nonetheless has to construct some key components of the brand new storefront, comparable to its cell fee system for the platform.
It has been a whirlwind journey of stops and begins, however AppleInsider stories the Epic Recreation Retailer for iOS within the European Union has handed Apple’s notarization course of.
This paves the way in which for Epic CEO Tim Sweeney to appreciate his long-stated aim of launching another sport retailer on Apple’s closed platform—at the very least in Europe.
Apple introduced plans to permit third-party app shops on iOS within the area earlier this yr, complying with the letter of the regulation (although some say not the spirit) as required by the Digital Markets Act (DMA), which was enacted in hopes of creating platforms extra open and aggressive.
Apple’s new insurance policies permit for various app marketplaces however with some massive caveats concerning the deal that app builders comply with. We mentioned it in some element earlier this yr.
The change adopted years of contentious PR campaigns and courtroom battles around the globe between Epic and Apple, with Sweeney proclaiming that Apple’s app approval processes are anti-competitive and that its 30 % minimize of app revenues is unfair.
Even after the shift, Apple is alleged to have rejected the Epic Video games Retailer app twice. The rejections have been over particular guidelines in regards to the copy and form of buttons throughout the app, although not about its main perform.
With the rejections, Apple advised Epic that some buttons throughout the app have been too comparable in each look and replica to Apple’s personal buttons—together with the “Set up” button and the “in-app purchases” copy. Apple felt that this violated guidelines it had set out in its tips to stop builders from mimicking Apple app designs too carefully, ostensibly complicated customers.
After these rejections, Epic took to X to accuse Apple of rejecting the app in a approach that was “arbitrary, obstructive, and in violation of the DMA.” Epic claimed it adopted Apple’s steered design conventions for the buttons and famous that the copy matched language it has been utilizing in its retailer on different platforms for a very long time.
Not lengthy after, Apple went forward and authorised the app regardless of the disagreement over the copy and button designs. Nonetheless, AppleInsider reported that Apple will nonetheless require Epic to vary the copy and buttons later. Epic disputed that on X, and Sweeney supplied his personal take:
Apple’s DMA saga has taken a flip in direction of the absurd.
Apple is now telling reporters that this approval is short-term and are demanding we modify the buttons within the subsequent model – which might make our retailer much less customary and more durable to make use of.
We’ll battle this.
Whereas the matter stays contentious, it seems to be just like the Epic Recreation Retailer will quickly attain iPhone and iPad customers within the European Union. Epic nonetheless has to construct some key components of the brand new storefront, comparable to its cell fee system for the platform.
It has been a whirlwind journey of stops and begins, however AppleInsider stories the Epic Recreation Retailer for iOS within the European Union has handed Apple’s notarization course of.
This paves the way in which for Epic CEO Tim Sweeney to appreciate his long-stated aim of launching another sport retailer on Apple’s closed platform—at the very least in Europe.
Apple introduced plans to permit third-party app shops on iOS within the area earlier this yr, complying with the letter of the regulation (although some say not the spirit) as required by the Digital Markets Act (DMA), which was enacted in hopes of creating platforms extra open and aggressive.
Apple’s new insurance policies permit for various app marketplaces however with some massive caveats concerning the deal that app builders comply with. We mentioned it in some element earlier this yr.
The change adopted years of contentious PR campaigns and courtroom battles around the globe between Epic and Apple, with Sweeney proclaiming that Apple’s app approval processes are anti-competitive and that its 30 % minimize of app revenues is unfair.
Even after the shift, Apple is alleged to have rejected the Epic Video games Retailer app twice. The rejections have been over particular guidelines in regards to the copy and form of buttons throughout the app, although not about its main perform.
With the rejections, Apple advised Epic that some buttons throughout the app have been too comparable in each look and replica to Apple’s personal buttons—together with the “Set up” button and the “in-app purchases” copy. Apple felt that this violated guidelines it had set out in its tips to stop builders from mimicking Apple app designs too carefully, ostensibly complicated customers.
After these rejections, Epic took to X to accuse Apple of rejecting the app in a approach that was “arbitrary, obstructive, and in violation of the DMA.” Epic claimed it adopted Apple’s steered design conventions for the buttons and famous that the copy matched language it has been utilizing in its retailer on different platforms for a very long time.
Not lengthy after, Apple went forward and authorised the app regardless of the disagreement over the copy and button designs. Nonetheless, AppleInsider reported that Apple will nonetheless require Epic to vary the copy and buttons later. Epic disputed that on X, and Sweeney supplied his personal take:
Apple’s DMA saga has taken a flip in direction of the absurd.
Apple is now telling reporters that this approval is short-term and are demanding we modify the buttons within the subsequent model – which might make our retailer much less customary and more durable to make use of.
We’ll battle this.
Whereas the matter stays contentious, it seems to be just like the Epic Recreation Retailer will quickly attain iPhone and iPad customers within the European Union. Epic nonetheless has to construct some key components of the brand new storefront, comparable to its cell fee system for the platform.
It has been a whirlwind journey of stops and begins, however AppleInsider stories the Epic Recreation Retailer for iOS within the European Union has handed Apple’s notarization course of.
This paves the way in which for Epic CEO Tim Sweeney to appreciate his long-stated aim of launching another sport retailer on Apple’s closed platform—at the very least in Europe.
Apple introduced plans to permit third-party app shops on iOS within the area earlier this yr, complying with the letter of the regulation (although some say not the spirit) as required by the Digital Markets Act (DMA), which was enacted in hopes of creating platforms extra open and aggressive.
Apple’s new insurance policies permit for various app marketplaces however with some massive caveats concerning the deal that app builders comply with. We mentioned it in some element earlier this yr.
The change adopted years of contentious PR campaigns and courtroom battles around the globe between Epic and Apple, with Sweeney proclaiming that Apple’s app approval processes are anti-competitive and that its 30 % minimize of app revenues is unfair.
Even after the shift, Apple is alleged to have rejected the Epic Video games Retailer app twice. The rejections have been over particular guidelines in regards to the copy and form of buttons throughout the app, although not about its main perform.
With the rejections, Apple advised Epic that some buttons throughout the app have been too comparable in each look and replica to Apple’s personal buttons—together with the “Set up” button and the “in-app purchases” copy. Apple felt that this violated guidelines it had set out in its tips to stop builders from mimicking Apple app designs too carefully, ostensibly complicated customers.
After these rejections, Epic took to X to accuse Apple of rejecting the app in a approach that was “arbitrary, obstructive, and in violation of the DMA.” Epic claimed it adopted Apple’s steered design conventions for the buttons and famous that the copy matched language it has been utilizing in its retailer on different platforms for a very long time.
Not lengthy after, Apple went forward and authorised the app regardless of the disagreement over the copy and button designs. Nonetheless, AppleInsider reported that Apple will nonetheless require Epic to vary the copy and buttons later. Epic disputed that on X, and Sweeney supplied his personal take:
Apple’s DMA saga has taken a flip in direction of the absurd.
Apple is now telling reporters that this approval is short-term and are demanding we modify the buttons within the subsequent model – which might make our retailer much less customary and more durable to make use of.
We’ll battle this.
Whereas the matter stays contentious, it seems to be just like the Epic Recreation Retailer will quickly attain iPhone and iPad customers within the European Union. Epic nonetheless has to construct some key components of the brand new storefront, comparable to its cell fee system for the platform.
It has been a whirlwind journey of stops and begins, however AppleInsider stories the Epic Recreation Retailer for iOS within the European Union has handed Apple’s notarization course of.
This paves the way in which for Epic CEO Tim Sweeney to appreciate his long-stated aim of launching another sport retailer on Apple’s closed platform—at the very least in Europe.
Apple introduced plans to permit third-party app shops on iOS within the area earlier this yr, complying with the letter of the regulation (although some say not the spirit) as required by the Digital Markets Act (DMA), which was enacted in hopes of creating platforms extra open and aggressive.
Apple’s new insurance policies permit for various app marketplaces however with some massive caveats concerning the deal that app builders comply with. We mentioned it in some element earlier this yr.
The change adopted years of contentious PR campaigns and courtroom battles around the globe between Epic and Apple, with Sweeney proclaiming that Apple’s app approval processes are anti-competitive and that its 30 % minimize of app revenues is unfair.
Even after the shift, Apple is alleged to have rejected the Epic Video games Retailer app twice. The rejections have been over particular guidelines in regards to the copy and form of buttons throughout the app, although not about its main perform.
With the rejections, Apple advised Epic that some buttons throughout the app have been too comparable in each look and replica to Apple’s personal buttons—together with the “Set up” button and the “in-app purchases” copy. Apple felt that this violated guidelines it had set out in its tips to stop builders from mimicking Apple app designs too carefully, ostensibly complicated customers.
After these rejections, Epic took to X to accuse Apple of rejecting the app in a approach that was “arbitrary, obstructive, and in violation of the DMA.” Epic claimed it adopted Apple’s steered design conventions for the buttons and famous that the copy matched language it has been utilizing in its retailer on different platforms for a very long time.
Not lengthy after, Apple went forward and authorised the app regardless of the disagreement over the copy and button designs. Nonetheless, AppleInsider reported that Apple will nonetheless require Epic to vary the copy and buttons later. Epic disputed that on X, and Sweeney supplied his personal take:
Apple’s DMA saga has taken a flip in direction of the absurd.
Apple is now telling reporters that this approval is short-term and are demanding we modify the buttons within the subsequent model – which might make our retailer much less customary and more durable to make use of.
We’ll battle this.
Whereas the matter stays contentious, it seems to be just like the Epic Recreation Retailer will quickly attain iPhone and iPad customers within the European Union. Epic nonetheless has to construct some key components of the brand new storefront, comparable to its cell fee system for the platform.
It has been a whirlwind journey of stops and begins, however AppleInsider stories the Epic Recreation Retailer for iOS within the European Union has handed Apple’s notarization course of.
This paves the way in which for Epic CEO Tim Sweeney to appreciate his long-stated aim of launching another sport retailer on Apple’s closed platform—at the very least in Europe.
Apple introduced plans to permit third-party app shops on iOS within the area earlier this yr, complying with the letter of the regulation (although some say not the spirit) as required by the Digital Markets Act (DMA), which was enacted in hopes of creating platforms extra open and aggressive.
Apple’s new insurance policies permit for various app marketplaces however with some massive caveats concerning the deal that app builders comply with. We mentioned it in some element earlier this yr.
The change adopted years of contentious PR campaigns and courtroom battles around the globe between Epic and Apple, with Sweeney proclaiming that Apple’s app approval processes are anti-competitive and that its 30 % minimize of app revenues is unfair.
Even after the shift, Apple is alleged to have rejected the Epic Video games Retailer app twice. The rejections have been over particular guidelines in regards to the copy and form of buttons throughout the app, although not about its main perform.
With the rejections, Apple advised Epic that some buttons throughout the app have been too comparable in each look and replica to Apple’s personal buttons—together with the “Set up” button and the “in-app purchases” copy. Apple felt that this violated guidelines it had set out in its tips to stop builders from mimicking Apple app designs too carefully, ostensibly complicated customers.
After these rejections, Epic took to X to accuse Apple of rejecting the app in a approach that was “arbitrary, obstructive, and in violation of the DMA.” Epic claimed it adopted Apple’s steered design conventions for the buttons and famous that the copy matched language it has been utilizing in its retailer on different platforms for a very long time.
Not lengthy after, Apple went forward and authorised the app regardless of the disagreement over the copy and button designs. Nonetheless, AppleInsider reported that Apple will nonetheless require Epic to vary the copy and buttons later. Epic disputed that on X, and Sweeney supplied his personal take:
Apple’s DMA saga has taken a flip in direction of the absurd.
Apple is now telling reporters that this approval is short-term and are demanding we modify the buttons within the subsequent model – which might make our retailer much less customary and more durable to make use of.
We’ll battle this.
Whereas the matter stays contentious, it seems to be just like the Epic Recreation Retailer will quickly attain iPhone and iPad customers within the European Union. Epic nonetheless has to construct some key components of the brand new storefront, comparable to its cell fee system for the platform.