Ultimate Fantasy creator Hironobu Sakaguchi says he is reluctant to work on a Ultimate Fantasy recreation once more as he is having an excessive amount of enjoyable taking part in Ultimate Fantasy 14.
Eventually month’s Nintendo Direct, it was revealed that – after a interval of Apple exclusivity – Sakaguchi’s newest recreation, Fantasian, was lastly coming to Swap below the banner of his former employer, Sq. Enix.
It marks the primary time Sakaguchi has labored for his former studio in over 20 years.
“I felt if I saved too shut of a relationship, then it would truly have an effect on how Sq. Enix treats Ultimate Fantasy,” Sakaguchi advised Bloomberg, reflecting on why he had deliberately saved a distance from Sq. Enix and the video games he’d created for over twenty years.
However because the franchise neared its thirtieth anniversary, Sakaguchi was requested to take part in panels and interviews, and “that is when [Sakaguchi and Square Enix] began to fulfill up” and “grew nearer”.
When he was requested to attend a Ultimate Fantasy 14 occasion again in 2021, Sakaguchi “loaded up the sport” to see what it was like.
“It began off as a courtesy,” he mentioned. “Now I nearly stay in Ultimate Fantasy 14.”
Sakaguchi has generally been caught taking part in as a substitute of attending work conferences. “On a uncommon event – I wish to stress ‘uncommon event’ – generally one of many Mistwalker group members will hop on Ultimate Fantasy 14, and I will see a message saying, ‘Hey, the assembly’s began’,” he mentioned.
Maybe unsurprisingly, this implies Sakaguchi has additionally spent some high quality time with Ultimate Fantasy 14 producer and director, Naoki Yoshida. However given the time away from the franchise, Sakaguchi’s eager to keep up knowledgeable distance from the collection he created as a result of he is basically now “switched to a shopper relatively than a creator”.
“If I tackle the Ultimate Fantasy model once more, I do not know if I will have the ability to genuinely take pleasure in Ultimate Fantasy 14 as a lot,” he mentioned.
Speaking of which: Ultimate Fantasy 14 director and producer Naoki “Yoshi P” Yoshida not too long ago supplied his “honest apologies” for “points” recognized within the early entry construct of its highly-anticipated enlargement, Dawntrail.
In a weblog publish revealed shortly after the enlargement went stay for early entry gamers final weekend, Yoshida thanked gamers for taking part in and guaranteed them that the group was “investigating” the causes of probably the most urgent points, together with transition freezes on Xbox, and damaged animations throughout all platforms.