Remaining Fantasy 14: Dawntrail launched on July 2, 2024 with some technical points however that did not cease it from drawing probably the most gamers to the massively multiplayer on-line sport in over a decade.
In a weblog put up, Remaining Fantasy 14 director Naoki Yoshida thanked gamers for his or her help of Dawntrail and stated the MMO had loved its highest numbers for the reason that game-changing A Realm Reborn replace was launched in 2013.
“I want to thanks all on your persistence and cooperation in coping with server congestion throughout the early entry for Dawntrail,” Yoshida stated. “Along with your help, we have been capable of attain a file variety of concurrent customers we’ve not seen for the reason that launch of A Realm Reborn in 2013.”
A Realm Reborn is the revamp that saved Remaining Fantasy 14, which initially launched in 2010 to a poor reception. Sq. Enix relaunched the MMO in 2014 with the A Realm Reborn subtitle, which additionally noticed its arrival on PlayStation.
A number of main expansions have been launched since — Heavensward, Stormblood, Shadowbringers, Endwalker, and now Dawntrail — with every including a major chunk of story content material plus new dungeons and mechanics.
Dawntrail launched with some points, nevertheless, particularly on Xbox the place the sport shopper can grow to be fully unresponsive when shifting between areas. Yoshida beforehand stated a repair for this could arrive within the week or two after its correct launch.
The growth’s accompanying Model 7.0 patch made loads of optimistic modifications to the sport too, akin to new areas, quests, quality-of-life enchancment, an enormous graphical improve, and the Viper and Pictomancer jobs, however seemingly not with out a few irritating bugs.
Ryan Dinsdale is an IGN freelance reporter. He’ll discuss The Witcher all day.