VA-11 Corridor-A developer Sukeban Video games has introduced .45 PARABELLUM BLOODHOUND, an “Lively Time Motion” recreation that includes a mixture of real-time and turn-based fight. It will likely be out there for PC through Steam. It will likely be playable for the primary time at BitSummit Drift from July 19 to 21.
Right here is an outline of the sport, through Sukeban Video games:
About
A brand new world and characters from the award-winning studio that introduced you Cyberpunk Bartender Motion: VA-11 Corridor-A.
That is .45 PARABELLUM BLOODHOUND.
Evade Assaults, Cease Time, and Kill ‘Em All
That includes a mixture of real-time and turn-based fight, .45 PARABELLUM BLOODHOUND affords a fascinating expertise for gamers of all ranges.
Getting Private
Comply with the uncooked story of Reila Mikazuchi; a killing machine rising from melancholy trying to rebuild her life doing what she is aware of finest. A path well-traveled the place the implications are recognized, however is her greatest foe actually in entrance of her gun?
Key Options
- Expertise the tightly designed “Lively Time Motion” battle system, appropriate for each newcomers and veterans.
- Discover seven meticulously crafted, atmospheric phases with hand-placed encounters, dialogues, and riddles.
- Get pleasure from detailed lo-fi visuals that improve the feel of this wealthy cyberpunk world.
- Immerse your self in a gripping storyline ready to be uncovered.
And listed below are some extra particulars, through Sukeban Video games’ Christopher Ortiz:
What’s .45 PARABELLUM BLOODHOUND?
An “Lively Time Motion” recreation, which sounds a bit of bit like nonsense however we like nonsense.
tl;dr, you progress and dodge in actual time whilst you await an Motion bar to fill at a pace decided by character and weapon stats. As soon as that’s completed you may then cease time and plan your offensive.
The genesis of the battle system can in fact be traced again to a private favourite of mine: Parasite Eve, however that’s about the place comparisons finish.
I’ll discuss this another time.
The pitch: You play as Reila Mikazuchi; a washed out mercenary whose glory days are lengthy gone. In a final try at grabbing life by the horns she decides to return to the life, solely to appreciate the true enemy isn’t in entrance of her gun.
—The sport’s heroine Reila. Designed by me with assist from Merengedoll.
The entire recreation performs out inside these extremely atmospheric environments peppered with hand-placed encounters. You’ll be roaming round discovering secrets and techniques hidden everywhere in the recreation’s world, in addition to speaking to fairly the distinctive solid of characters. To not point out cool boss fights on the finish of each stage.
We’re at present aiming for seven chapters; 5 of that are at present playable from begin to end. A lot of the options are already locked in, in addition to the story. We extremely doubt issues will change a lot from this preliminary description although we by no means know… There’s all the time one thing we will do away with to ship it inside this lifetime.
Launch When?
No thought. I don’t wanna give any time tables right here as to not repeat a N1RV Ann-A scenario (although we do have an inner one), however we hope it’s sooner quite than later. I used to be really gonna wait till we had your entire recreation constructed earlier than asserting it Formally, however promoting video games has turn into a lot more durable. It’s not 2016 anymore, so if we wish this recreation to have an opportunity we gotta begin now and hoard these wishlists and shit.
In brief: when it’s completed.
Do count on month-to-month devlogs (I’ve been writing them for years now, although I’ve been behind for Very Good Causes), and progress photographs over at my Twitter account and Sukeban’s.
N1RV Ann-A?
No information in that entrance. Sorry. I do know that’s the principle occasion everybody desires to see, however .45 PARABELLUM BLOODHOUND is considerably forward in growth, and I made a decision to dedicate my full consideration to it for the foreseeable future. As soon as we ship it then the sky would be the restrict.
Who’s Engaged on This?
That will be me as author and director, with a pal who prefers to be nameless because the programmer and co-creator (we got here up with the story, gameplay and characters collectively maaany years in the past). Merengedoll (of VA-11 Corridor-A youngsters! fame), all the time the soldier, has been serving to me out with character, enemy, boss and manufacturing design. Juneji (additionally from VA-11 Corridor-A youngsters!) is doing the soundtrack and a few 3D work; and for the primary time ever we’ve somebody managing our asses to maneuver issues ahead at a pleasant tempo.
For those who’re aware of my solo outing you then kinda know what to anticipate when it comes to vibes and story; for higher and for worse.
Stray Notes
- Spanish, English and Japanese localizations are being deliberate for day one (hoping for extra, however these three are those inside our present bandwidth).
- No downloadable demo deliberate as sustaining a separate construct will most likely drive us loopy.
- After a pair reboots the present incarnation of the venture has been underneath growth for roughly two years, but when we wanna get cheeky, me and the programmer have been speaking about doing one thing like this since highschool. It actually makes you suppose.
- VA-11 Corridor-A, when it got here to my contributions to its visuals and ambiance, was very a lot a pastiche of inspirations each refined and in-your-face. This time round I’ve been attempting to isolate my mind from exterior influences as a lot as attainable outdoors of the preliminary spark for the battle system and different mechanics. Video games take a number of work to make, so I’d prefer to ship a uniquely “Sukeban” expertise; no matter it might entail.
For These in Japan: Play It at Bitsummit Drift!
Fortunate folks within the Kyoto space can get a style of the sport’s first chapter at this 12 months’s BitSummit Drift. July 19 (enterprise day), 20, and 21.
Do come test it out!
We plan to exhibit the sport at extra occasions all over the world within the coming future however we don’t have many particulars in the intervening time. Keep tuned.
For many who can’t attend, we’ll be releasing the sport’s first trailer on [July 19]! That is our YouTube channel.
View the primary screenshots on the gallery.